SGL-3D VS TinyEngine

Compare SGL-3D vs TinyEngine and see what are their differences.

SGL-3D

Simple Graphics Library 3D - C++ framework to easily implement 3D graphics in your game (by ivan-resetnikov)
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SGL-3D TinyEngine
1 9
1 962
- -
5.6 0.0
about 1 year ago 3 months ago
C++ C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SGL-3D

Posts with mentions or reviews of SGL-3D. We have used some of these posts to build our list of alternatives and similar projects.

TinyEngine

Posts with mentions or reviews of TinyEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-05.

What are some alternatives?

When comparing SGL-3D and TinyEngine you can also consider the following projects:

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come

krabsetw - KrabsETW provides a modern C++ wrapper and a .NET wrapper around the low-level ETW trace consumption functions.

territory - 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

Noise-Extras - Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

Drawpile - A collaborative drawing program

SimpleHydrology - Procedural Hydrology / River / Lake Simulation

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

captain-blood

SimpleTectonics - Procedural Plate Tectonics using Clustered Convection

c-embed - Naturally embed read-only filesystems into C99-C++20 w. a single header, zero dependencies and zero modifications to your code

SoilMachine - Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.