OpenXR-SDK-Source
StereoKit
OpenXR-SDK-Source | StereoKit | |
---|---|---|
5 | 7 | |
621 | 927 | |
1.6% | 0.6% | |
6.9 | 9.5 | |
7 days ago | 7 days ago | |
Python | C++ | |
Apache License 2.0 | MIT License |
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OpenXR-SDK-Source
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Stereoscopic Rendering for VR from Scratch?
I‘d recommend to take a look at the Hello_Xr sample in the OpenXr repository here: https://github.com/KhronosGroup/OpenXR-SDK-Source/tree/master/src/tests/hello_xr
- Beginner friendly tutorial of openxr
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Most efficient way to figure out what is creating uninitialised values?
I've dug into it some more and the file is from Monado, which I had compiled with debug symbols due to similar issues having happened before. xr_generated_loader.cpp:152 is from OpenXR-SDK-Source, also compiled with debug symbols for the same reason.
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Interfacing OpenXR Extensions
There is only one mainstream OpenXR loader implementation, the one from Khronos. Older OpenXR loader versions did export extension functions "by accident", but it was fixed quite a while ago https://github.com/KhronosGroup/OpenXR-SDK-Source/commit/d14bd22ae3a64d6bcb3a79a6119f35ad0a2d3110
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openxr initialization/application detecting VR
OpenXR API layers are like Vulkan API layers. There are two API layers that are provided by default, one to dump api calls and one to validate api calls. Those layers are now included in the openxr_loader_windows-*.zip on the OpenXR-SDK-Source releases page but you probably have to set the XR_API_LAYER_PATH environment variable or some registry key on windows for the loader to find them. Documentation: https://github.com/KhronosGroup/OpenXR-SDK-Source/blob/master/specification/loader/api_layer.adoc
StereoKit
- Stereokit – open-source mixed reality library by Microsoft
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What is a good alternative (Wrapper Library) of OpenXR?
StereoKit totally works in C++, see this sample code: https://github.com/maluoi/StereoKit/tree/master/Examples/StereoKitCTest
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openxr initialization/application detecting VR
There's a little powershell script for setting that registry key in StereoKit https://github.com/maluoi/StereoKit/blob/master/Set-OXR-Runtime.ps1
What are some alternatives?
openvr_fsr_app - Management Gui for OpenVR FSR PlugIn
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
GLTFQuickLook - macOS QuickLook plugin for glTF files
lovr - Lua Virtual Reality Framework
NativeRenderingPlugin - C++ Rendering Plugin example for Unity
LinusTrinus - TrinusVR streaming server for Linux
model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
OpenXR-MixedReality - OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
OpenXR-SDK - Generated headers and sources for OpenXR loader.
MixedRealityToolkit-Unity - This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity