StereoKit VS NativeRenderingPlugin

Compare StereoKit vs NativeRenderingPlugin and see what are their differences.


An easy-to-use mixed reality library for building HoloLens and VR applications with C# and OpenXR! (by StereoKit)


C++ Rendering Plugin example for Unity (by Unity-Technologies)
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StereoKit NativeRenderingPlugin
7 2
693 535
2.6% 2.4%
9.6 4.8
2 days ago 3 months ago
C++ C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of StereoKit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-20.


Posts with mentions or reviews of NativeRenderingPlugin. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning NativeRenderingPlugin yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing StereoKit and NativeRenderingPlugin you can also consider the following projects:

OculusQuestMixedRealityForiOS - Mixed Reality app for iOS

GLTFQuickLook - macOS QuickLook plugin for glTF files

OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.

UnityDoorstop - Doorstop -- run C# before Unity does!

OpenXR-MixedReality - OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

AdvancedMovement - Advanced Movement Module for Pavlov VR (AMM)

MixedRealityToolkit-Unity - Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.

pathfinder - A fast, practical GPU rasterizer for fonts and vector graphics

OpenXR-Hpp - Open-Source OpenXR C++ language projection

OpenXRProvider - Provides application and engine developers a simpler method to access OpenXR runtimes (e.g. SteamVR, Oculus, WMR, Monado, etc) without having to wade through the intricacies of directly using the raw OpenXR Loader library.

PortableGL - An implementation of OpenGL 3.x-ish in clean C