|2 days ago||3 months ago|
|MIT License||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stereokit – open-source mixed reality library by Microsoft
3 projects | news.ycombinator.com | 20 Jul 2022
What is a good alternative (Wrapper Library) of OpenXR?
4 projects | reddit.com/r/OpenXR | 16 May 2022
But I wonder, is there any good wrapper library over OpenXR that developers do not need to write a lot of codes to make their life easier? I found StereoKit could be a wrapper library although I'm not sure I can extend the library with C++/CS!4 projects | reddit.com/r/OpenXR | 16 May 2022
StereoKit totally works in C++, see this sample code: https://github.com/maluoi/StereoKit/tree/master/Examples/StereoKitCTest
openxr initialization/application detecting VR
2 projects | reddit.com/r/vrdev | 4 Mar 2021
There's a little powershell script for setting that registry key in StereoKit https://github.com/maluoi/StereoKit/blob/master/Set-OXR-Runtime.ps1
We haven't tracked posts mentioning NativeRenderingPlugin yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
OculusQuestMixedRealityForiOS - Mixed Reality app for iOS
GLTFQuickLook - macOS QuickLook plugin for glTF files
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
UnityDoorstop - Doorstop -- run C# before Unity does!
OpenXR-MixedReality - OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.
AdvancedMovement - Advanced Movement Module for Pavlov VR (AMM)
MixedRealityToolkit-Unity - Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
pathfinder - A fast, practical GPU rasterizer for fonts and vector graphics
OpenXR-Hpp - Open-Source OpenXR C++ language projection
OpenXRProvider - Provides application and engine developers a simpler method to access OpenXR runtimes (e.g. SteamVR, Oculus, WMR, Monado, etc) without having to wade through the intricacies of directly using the raw OpenXR Loader library.
PortableGL - An implementation of OpenGL 3.x-ish in clean C