C++ Gltf

Open-source C++ projects categorized as Gltf

Top 12 C++ Gltf Projects

  • filament

    Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

    Project mention: Filament – A Language for Fearless Hardware Design | news.ycombinator.com | 2024-03-04

    Also: Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform.

    https://google.github.io/filament/

  • WickedEngine

    3D engine with modern graphics

    Project mention: List of Unity alternatives | /r/gamedev | 2023-09-19
  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • meshoptimizer

    Mesh optimization library that makes meshes smaller and faster to render

    Project mention: Nanite-like LODs experiments | /r/GraphicsProgramming | 2023-04-12

    1) I used meshoptimizer to simplify meshes and building meshlets. But to combine these meshlets (for more efficient simplifying) I built a graph with weights and partition it. In this weight some metrics are included: the shared border length of a pair of meshlets, their facing direction and other similar metrics. The next step is to simplify these groups of meshlets (fixate borders for each of them and simplify meshlets within the group). So, you can make dependencies of newly generated meshlets on the initial ones.

  • yocto-gl

    Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

  • F3D

    Fast and minimalist 3D viewer.

    Project mention: F3d v2.3.0 Released – Fast and minimalist 3D viewer | news.ycombinator.com | 2024-01-22
  • UEViewer

    Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

    Project mention: I want to learn how to data mine games I enjoy, such as Animal Jam Classic, but I’m not sure where to start. | /r/learnprogramming | 2023-12-09

    If you're lucky, the developers will have used a standard format to store their assets and you can just use an existing asset extractor to do the dirty work for you: Unreal, Unity, and Flash (.swf) are some of the most popular ones.

  • tinygltf

    Header only C++11 tiny glTF 2.0 library

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • mayo

    3D CAD viewer and converter based on Qt + OpenCascade

  • StereoKit

    An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!

  • Vulkan-glTF-PBR

    Physical based rendering with Vulkan using glTF 2.0 models

  • FBX2glTF

    A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format. (by godotengine)

  • CIS-565-Final-VR-Raytracer

    Real-time Global Illumination with Vulkan Ray Tracing API

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2024-03-04.

C++ Gltf related posts

Index

What are some of the best open-source Gltf projects in C++? This list will help you:

Project Stars
1 filament 16,968
2 WickedEngine 5,268
3 meshoptimizer 4,913
4 yocto-gl 2,754
5 F3D 2,267
6 UEViewer 2,226
7 tinygltf 1,868
8 mayo 1,167
9 StereoKit 919
10 Vulkan-glTF-PBR 852
11 FBX2glTF 271
12 CIS-565-Final-VR-Raytracer 80
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