ObEngine
MonoGame
ObEngine | MonoGame | |
---|---|---|
2 | 95 | |
787 | 10,837 | |
0.4% | 1.1% | |
4.6 | 8.9 | |
6 days ago | 2 days ago | |
C++ | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ObEngine
- Not only Unity...
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I’m looking for a 2D game engine in C/C++
Don't know if that fits your needs but I'm the maintainer of https://github.com/ObEngine/ObEngine
MonoGame
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The MonoGame Foundation launch
To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.
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Not only Unity...
https://github.com/MonoGame/MonoGame /
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MonoGame VS kni - a user suggested alternative
2 projects | 10 Oct 2023
- MonoGame: An Open-Source, Cross-Platform Game Development Framework
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
Yes, it is possible, but you need to use a game framework not a game engine.
Example of a game framework: http://www.monogame.net.
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Unity's Trap
Monogame, though it doesn't do much hand-holding: https://github.com/MonoGame/MonoGame
Webassembly support is spotty, though in progress AFAICT.
Used by a few 2D games like Stsrdew Valley and Celeste.
- MonoGame
- Zune was a gaming platform for about 5 minutes; I miss XNA.
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Which tools should I use to create my game ?
Some that I am aware of and that support at least Windows and Android are (Monogame)[https://www.monogame.net/], (Cocos2D)[https://www.cocos.com/en/cocos2d-x], (LÖVE)[https://love2d.org/]. But there are likely many more. Even more basic ones which are just another abstraction layer on top of SDL (like (Oxygine)[https://oxygine.org/]).
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://www.monogame.net/
What are some alternatives?
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
LDtkLoader - A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
Creature_Godot - 2D Skeletal Animation Creature Runtime for Godot Engine
Stride Game Engine - Stride Game Engine (formerly Xenko)
rvscript - Fast RISC-V-based scripting backend for game engines
raylib - A simple and easy-to-use library to enjoy videogames programming
Spatial.Engine - [WIP] Spatial is a cross-platform C++ game engine.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
ImagineEngine - A project to create a blazingly fast Swift game engine that is a joy to use 🚀
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.