Microsoft-OpenXR-Unreal VS StereoKit

Compare Microsoft-OpenXR-Unreal vs StereoKit and see what are their differences.

Microsoft-OpenXR-Unreal

An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR. (by microsoft)

StereoKit

An easy-to-use XR engine for building AR and VR applications with C# and OpenXR! (by StereoKit)
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Microsoft-OpenXR-Unreal StereoKit
1 7
156 927
0.0% 0.6%
0.0 9.5
over 1 year ago 7 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Microsoft-OpenXR-Unreal

Posts with mentions or reviews of Microsoft-OpenXR-Unreal. We have used some of these posts to build our list of alternatives and similar projects.
  • Hololens2 Voice Commands - Unreal
    1 project | /r/HoloLens | 10 Apr 2021
    That documentation link that you shared has the following text: " If you use OpenXR, you should additionally install Microsoft OpenXR plugin", maybe you could try to use the OpenXR on this tutorial.

StereoKit

Posts with mentions or reviews of StereoKit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-20.

What are some alternatives?

When comparing Microsoft-OpenXR-Unreal and StereoKit you can also consider the following projects:

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

OculusQuestMixedRealityForiOS - Mixed Reality app for iOS

AR-VR-Guide - A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.

GLTFQuickLook - macOS QuickLook plugin for glTF files

OpenXR-SDK - Generated headers and sources for OpenXR loader.

NativeRenderingPlugin - C++ Rendering Plugin example for Unity

OpenTournament - Repository for the Open Tournament Project

OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.

OpenXR-Hpp - Open-Source OpenXR C++ language projection

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

MRLaserTag - Mixed reality VR laser tag using Oculus Quest 2 and OAK-D depth cameras. First prize winner for North America region in OpenCV AI Competition 2021.

OpenXR-MixedReality - OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio