Microsoft-OpenXR-Unreal
OpenXR-Hpp
Microsoft-OpenXR-Unreal | OpenXR-Hpp | |
---|---|---|
1 | 1 | |
160 | 39 | |
0.0% | - | |
0.0 | 3.5 | |
over 1 year ago | 12 days ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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Microsoft-OpenXR-Unreal
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Hololens2 Voice Commands - Unreal
That documentation link that you shared has the following text: " If you use OpenXR, you should additionally install Microsoft OpenXR plugin", maybe you could try to use the OpenXR on this tutorial.
OpenXR-Hpp
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What is a good alternative (Wrapper Library) of OpenXR?
This might not be exactly what you're looking for but there is this, https://github.com/KhronosGroup/OpenXR-Hpp. It provides a C++ interface to OpenXR, not as high level as the link you provided though
What are some alternatives?
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
OpenXR-SDK - Generated headers and sources for OpenXR loader.
AR-VR-Guide - A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
OpenXRProvider - Provides application and engine developers a simpler method to access OpenXR runtimes (e.g. SteamVR, Oculus, WMR, Monado, etc) without having to wade through the intricacies of directly using the raw OpenXR Loader library.
OpenTournament - Repository for the Open Tournament Project
Relativ - An open source VR headset with SteamVR supports for $200 [Moved to: https://github.com/relativty/Relativty]
MRLaserTag - Mixed reality VR laser tag using Oculus Quest 2 and OAK-D depth cameras. First prize winner for North America region in OpenCV AI Competition 2021.
REFramework - Scripting platform, modding framework and VR support for all RE Engine games
Relativty - An open source VR headset with SteamVR supports for $200