JoltPhysics
awesome-embedded-rust
JoltPhysics | awesome-embedded-rust | |
---|---|---|
26 | 37 | |
5,565 | 5,636 | |
- | 1.8% | |
9.6 | 7.4 | |
7 days ago | 8 days ago | |
C++ | ||
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
JoltPhysics
- Simulation Islands
-
Bevy XPBD: A physics engine for the Bevy game engine
There is now also https://github.com/jrouwe/JoltPhysics which is used in Horizon Forbidden West.
-
Has anyone used Jolt physics engine?
Apparenty, this is a game engine used by Horizon Forbidden West and I was curious what you all think about this project: https://github.com/jrouwe/JoltPhysics
- After months of work, I'm excited to share the first release of Godot Jolt, an extension that integrates the Jolt physics engine into Godot, demonstrated using GDQuest's RoboBlast
-
Rust – Are We Game Yet?
As far as physics engines go: Jolt currently seems to kinda disrupt the decade-long equilibrium, at least as far as I'm aware:
https://github.com/jrouwe/JoltPhysics
-
X4's Upcoming Multiplayer Features Are a Huge Step Forward
No, they replaced Bullet with Jolt. That is considerably more than "some adjustment", regardless of what you think of the result.
-
Oof. 7fps for an incredibly simple rocket that is well under 100 parts.
A multithreaded rigid-body engine for games: https://github.com/jrouwe/JoltPhysics
- zig-gamedev project: zphysics v0.0.4 - Zig API and C API for Jolt Physics
-
Godot for AA/AAA game development – What's missing?
Would you rather they use Jolt Physics? https://github.com/jrouwe/JoltPhysics S&box is thinking of using this engine instead of Source 2's Rubicon. As they say, maybe someone could / would hook up Jolt as a GDExtension.
- Where and how can I learn to make simulation programs? I like to be a simulation developer!
awesome-embedded-rust
- Arduino e Rust
-
C++ is everywhere, but noone really talks about it. What are people's thoughts?
Are you saying that this book is a hallucination? And this? And all of this?
- Rust – Are We Game Yet?
-
Embedded Rust tutorials on the ESP32-C3
Feel free to PR them to the awesome embedded rust list, and the matrix rooms for embedded rust and esp32 (linked on that page) are super active, so feel free to plug this there too :)
-
Embedded multiplexer
If you haven't already, feel free to PR it to the awesome embedded rust list!
-
what in the gods name
list of curated rust microcontroller resources
-
What the HAL? The Quest for Finding a Suitable Embedded Rust HAL
embedded-hal trait-based HALs: There could be a better description than this. However, this category has the widest base of implementations with more options than can be mentioned here. A more comprehensive list can be found on the awesome embedded Rust repository.
- Most loved language
- [Question] What technologies and crates do you use when development with microcontrollers?
-
Using Rust for Embedded Development
For what it's worth, the ecosystem is definitely growing. See here: https://github.com/rust-embedded/awesome-embedded-rust, there are quite a few drivers for a pretty wide variety of sensors/periphs, and almost every large SoC line is supported.
What are some alternatives?
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
MicroPython - MicroPython - a lean and efficient Python implementation for microcontrollers and constrained systems
tinyphysicsengine
tock - A secure embedded operating system for microcontrollers
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
stm32-hal - This library provides access to STM32 peripherals in Rust.
small3dlib
pico-blink-rs - World's first, but possibly worst, blinky for the pico in Rust
rapier - 2D and 3D physics engines focused on performance.
AtomVM - Tiny Erlang VM