|about 1 month ago||3 days ago|
|Creative Commons Zero v1.0 Universal||zlib License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Can't make my mind about which engine to use
2 projects | /r/gamedev | 10 Dec 2023
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
Raylib Library For Video Games Programming as Senior Developer
4 projects | dev.to | 9 Dec 2023
Raylib library4 projects | dev.to | 9 Dec 2023
user@linuxmint:~/raylib/raylib/src$ git clone https://github.com/raysan5/raylib.git raylib cd raylib/src/ make PLATFORM=PLATFORM_DESKTOP RAYLIB_LIBTYPE=SHARED # To make the dynamic shared version.
Not only Unity...
53 projects | /r/opensourcegames | 11 Nov 2023
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
New Vulkan Documentation Website
10 projects | news.ycombinator.com | 11 Oct 2023
I want to make a game but I'm scared...
3 projects | /r/gamedev | 15 Sep 2023
raylib (c/c++) reliable, good docs, more or less same idea as love2d plus 3d support, but more flexible, and can be used outside game development, like visualizing data. I suggest you pick this if you want to learn low level system language - c/c++
LÖVE: a framework to make 2D games in Lua
26 projects | news.ycombinator.com | 13 Sep 2023
I love love2D. It's really a breath of fresh air. I've made many little games and prototypes with it. Lua is fun, and the doco is great.
If you're looking in that realm I also have to mention RayLib . It might remind you of the XNA days, except it runs on many platforms and it actually works! (sic.)
Final plug is of course PICO8. Very different style once again but so much fun!
Trying raylib, first time user, what should I know?
2 projects | /r/raylib | 12 Jul 2023
About the bindings, raylib already has bindings to +60 languages, you can take a look to the BINDINGS.md file or even send a Pull Request to add new bindings: https://github.com/raysan5/raylib/blob/master/BINDINGS.md
Raylib examples don't work?
2 projects | /r/raylib | 8 Jul 2023
brew install cmake git clone https://github.com/raysan5/raylib.git cd raylib cmake -B build cd build make
Quickly setting up a 3D scene?
2 projects | /r/cpp_questions | 6 Jul 2023
What are some alternatives?
SFML - Simple and Fast Multimedia Library
SDL2 - SDL2 bindings to perl
bevy - A refreshingly simple data-driven game engine built in Rust
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
love - LÖVE is an awesome 2D game framework for Lua.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
vulkan-guide - Introductory guide to vulkan.
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
olcPixelGameEngine - The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
Box2D - Box2D is a 2D physics engine for games