HandmadeMath
rayfork
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HandmadeMath | rayfork | |
---|---|---|
4 | 1 | |
1,063 | 318 | |
2.4% | - | |
10.0 | 0.0 | |
about 1 month ago | 26 days ago | |
C | C | |
Creative Commons Zero v1.0 Universal | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HandmadeMath
- Matrix multiplication in C
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mgmath - Header only vector/matrix math library
HandmadeMath does that for example, so you can take a look at how they've done it: https://github.com/HandmadeMath/Handmade-Math
rayfork
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[Handmade Network] How to write better (game) libraries
Just got a question. I was looking at https://github.com/SasLuca/rayfork/blob/rayfork-0.9/source/core/rayfork-core.c and I saw
What are some alternatives?
raylib-freebasic - FreeBasic bindings for raylib
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
raylib - A simple and easy-to-use library to enjoy videogames programming
kosmos - A bullet-hell shooter game made in C99 for my college project.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
raygui-scaffold - A minimal raygui project template
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Celerity - Celerity -- a Game / Visualization Engine for Windows, written in C++
GameSystemsInC - Game systems for games in C. Examples using Raylib.
cglm - 📽 Highly Optimized Graphics Math (glm) for C
nbnet - single header C(99) library to implement client-server network code for games