|about 1 month ago||26 days ago|
|Creative Commons Zero v1.0 Universal||The Unlicense|
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[Handmade Network] How to write better (game) libraries
2 projects | /r/C_Programming | 13 Sep 2021
Just got a question. I was looking at https://github.com/SasLuca/rayfork/blob/rayfork-0.9/source/core/rayfork-core.c and I saw
What are some alternatives?
raylib-freebasic - FreeBasic bindings for raylib
cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
raylib - A simple and easy-to-use library to enjoy videogames programming
kosmos - A bullet-hell shooter game made in C99 for my college project.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
raygui-scaffold - A minimal raygui project template
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Celerity - Celerity -- a Game / Visualization Engine for Windows, written in C++
GameSystemsInC - Game systems for games in C. Examples using Raylib.
cglm - 📽 Highly Optimized Graphics Math (glm) for C
nbnet - single header C(99) library to implement client-server network code for games