GodotSteam
ink
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GodotSteam | ink | |
---|---|---|
36 | 163 | |
2,337 | 3,885 | |
7.0% | 1.2% | |
8.4 | 0.0 | |
2 days ago | about 1 month ago | |
C++ | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GodotSteam
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Need emergency help with GodotSteam! pls upvote for visibility
Here I'm already trying to use dll and template from windows prebuild win64-g353-s158-gs3221.zip from https://github.com/CoaguCo-Industries/GodotSteam/releases, same results
- Steam Achievements for a game made with Godot
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how to port cruelty squad to native linux (awesome guide)
get libgodotsteam.so + libsteam_api.so from here: https://github.com/CoaguCo-Industries/GodotSteam/releases/tag/g352-s157-gdn363
- Does GodotSteam allow me to access Steamworks features?
- Some advice, tips, and resources I can share for those looking to make GDExtensions
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Godot 4.0 Stable
That at least gives me hope that the ecosystem will adapt quickly. And I noticed GodotSteam for instance delivered a 4.0 compatible release today already: https://github.com/Gramps/GodotSteam/releases
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I just thought folks would wanna know about this
Wild to me this is being released on the iphone before being mac compatible on steam considering it already runs flawlessly on mac when you import the files from a windows pc and paste two files into the install folder and run it. I just did this and it's perfect, it would literally take him minutes of his time to make this available to OSX users.
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So how are people going about creating mods?
You need this Godot build first, it is practically Godot for building games with Steam.
- GodotSteam for Godot Engine 4 Beta 1
ink
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A simple MUD server in Python which can be run on a Raspberry Pi
That's awesome, thanks!
I am aware of Inform 7, I think it is awesome. A few months ago I made a quick demo using Inklescript[1], which I found simpler and more suitable to my project (a Star Trek adventure). Inform 7 remains something I wish to explore in the future when I need something more complex.
Thanks! ;)
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[1] https://www.inklestudios.com/ink/
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About Text based games,basically
As others have said, Twine is really a great starting point for text or choice-based games. If you'd like to get into the weeds a little more, I'd also shout out Ink, which is incredibly flexible and really fun imo, altho it def requires a bit more coding experience.
- How to start making video games?
- Text adventure ported to social media
- Free websites for writing branching plot lines?
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Any other devs that have / are making choose your own adventures?
On the technology side, you might want to check out Inkle: https://www.inklestudios.com/ink/
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How to get into narrative design with no coding/programming experience?
Start writing in ink or twine.
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Narrative Game Design
Otherwise, Inkle is also quite good. (and people have made players for it in Unreal and Unity, so it's not hard to attach to existing game projects.) I don't think it has the nifty visual flowchart though, if that's a piece you care about.
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Are there any tools for designing the story of a dating sim?
I really like Ink. The developers made tons of games with it like the Sorcery! series, so it has a good foundation, and it's quite easy to write and organize, more than twine in my opinion.
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Help me organize inkJam 2023
Like every year, I'm organizing inkJam: a narrative oriented gamejam around the ink language. You can find last year's edition on itch.io
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
godot-git-plugin - Git implementation of the VCS interface in Godot
RenPy - The Ren'Py Visual Novel Engine
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
emscripten - Emscripten: An LLVM-to-WebAssembly Compiler
twinejs - Twine, a tool for telling interactive, nonlinear stories
godotcord - A Discord Game SDK integration for Godot
godot-ink - Ink integration for Godot Engine.