how to port cruelty squad to native linux (awesome guide)

This page summarizes the projects mentioned and recommended in the original post on /r/CrueltySquad

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  • libqodot

    GDNative plugin to bridge libmap to the Godot engine.

  • get libqodot.so from here: https://github.com/QodotPlugin/libqodot/releases/tag/v1.7.0

  • libmap

    Map parsing library for the Qodot project.

  • get libmap.so from here: https://github.com/QodotPlugin/libmap/releases/tag/v1.7.0

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • GodotSteam

    An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.

  • get libgodotsteam.so + libsteam_api.so from here: https://github.com/CoaguCo-Industries/GodotSteam/releases/tag/g352-s157-gdn363

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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