GodotSteam
crystal
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GodotSteam | crystal | |
---|---|---|
36 | 239 | |
2,337 | 19,110 | |
7.0% | 0.5% | |
8.4 | 9.8 | |
2 days ago | 6 days ago | |
C++ | Crystal | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GodotSteam
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Need emergency help with GodotSteam! pls upvote for visibility
Here I'm already trying to use dll and template from windows prebuild win64-g353-s158-gs3221.zip from https://github.com/CoaguCo-Industries/GodotSteam/releases, same results
- Steam Achievements for a game made with Godot
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how to port cruelty squad to native linux (awesome guide)
get libgodotsteam.so + libsteam_api.so from here: https://github.com/CoaguCo-Industries/GodotSteam/releases/tag/g352-s157-gdn363
- Does GodotSteam allow me to access Steamworks features?
- Some advice, tips, and resources I can share for those looking to make GDExtensions
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Godot 4.0 Stable
That at least gives me hope that the ecosystem will adapt quickly. And I noticed GodotSteam for instance delivered a 4.0 compatible release today already: https://github.com/Gramps/GodotSteam/releases
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I just thought folks would wanna know about this
Wild to me this is being released on the iphone before being mac compatible on steam considering it already runs flawlessly on mac when you import the files from a windows pc and paste two files into the install folder and run it. I just did this and it's perfect, it would literally take him minutes of his time to make this available to OSX users.
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So how are people going about creating mods?
You need this Godot build first, it is practically Godot for building games with Steam.
- GodotSteam for Godot Engine 4 Beta 1
crystal
- A Language for Humans and Computers
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Top Paying Programming Technologies 2024
27. Crystal - $77,104
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Crystal 1.11.0 Is Released
I like the first code example on https://crystal-lang.org
# A very basic HTTP server
- Is Fortran "A Dead Language"?
- Choosing Go at American Express
- Odin Programming Language
- I Love Ruby
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Ruby 3.3's YJIT: Faster While Using Less Memory
Obviously as an interpreted language, it's never going to be as fast as something like C, Rust, or Go. Traditionally the ruby maintainers have not designed or optimized for pure speed, but that is changing, and the language is definitely faster these days compared to a decade ago.
If you like the ruby syntax/language but want the speed of a compiled language, it's also worth checking out Crystal[^1]. It's mostly ruby-like in syntax, style, and developer ergonomics.[^2] Although it's an entirely different language. Also a tiny community.
[1]: https://crystal-lang.org/
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What languages are useful for contribution to the GNOME project.
Crystal is a nice language that's not only simple to read and write but performs very well too. And the documentation is amazing as well.
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Jets: The Ruby Serverless Framework
Ruby is a super fun scripting language. I much prefer it to python when I need something with a little more "ooomph" than bash. It's just...nice...to write in. Ruby performance has come a long way in the last decade as well. There's libraries for pretty much everything.
My modern programming toolkit is basically golang + ruby + bash and I am never left wanting.
I do find Crystal (https://crystal-lang.org/) really interesting and am hoping it has its own "ruby on rails" moment that helps the language reach a tipping point in popularity. All the beauty of ruby with all of the speed of Go (and then some, it often compares favorably to languages like rust in benchmarks).
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
godot-git-plugin - Git implementation of the VCS interface in Godot
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
go - The Go programming language
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
emscripten - Emscripten: An LLVM-to-WebAssembly Compiler
mint-lang - :leaves: A refreshing programming language for the front-end web
godotcord - A Discord Game SDK integration for Godot
Odin - Odin Programming Language