GodOfWarPS2_Decomp
Mikompilation
GodOfWarPS2_Decomp | Mikompilation | |
---|---|---|
1 | 1 | |
6 | 39 | |
- | - | |
5.2 | 5.0 | |
almost 2 years ago | 24 days ago | |
C++ | C | |
GNU General Public License v3.0 only | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GodOfWarPS2_Decomp
Mikompilation
-
Small Teaser On What I've Been Working On Recently
Already is :) https://github.com/wagrenier/Mikompilation
What are some alternatives?
sketchpad - A simple rendering library to experiment with CG techniques in OpenGL.
xoreos - A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
ghidra-scripts - A collection of my Ghidra scripts to facilitate reverse engineering and vulnerability research.
tube-game-dos - My first reverse engineering game
Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.
tyra - Game engine for PlayStation 2™
sly1 - Decompilation of Sly Cooper and the Thievius Raccoonus for the PS2
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
echo - A New Cross-Platform 2D 3D Game Engine
fallout2-re - Reverse engineered Fallout 2
Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
starflight-reverse - Reversed engineered game Starflight (1986)