Mikompilation VS starflight-reverse

Compare Mikompilation vs starflight-reverse and see what are their differences.

Mikompilation

Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine (by wagrenier)
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Mikompilation starflight-reverse
1 1
39 123
- -
5.0 0.0
22 days ago 8 months ago
C C
BSD 2-clause "Simplified" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Mikompilation

Posts with mentions or reviews of Mikompilation. We have used some of these posts to build our list of alternatives and similar projects.

starflight-reverse

Posts with mentions or reviews of starflight-reverse. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Mikompilation and starflight-reverse you can also consider the following projects:

xoreos - A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P

TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes

tube-game-dos - My first reverse engineering game

collapseos - Bootstrap post-collapse technology

tyra - Game engine for PlayStation 2™

RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II

GodOfWarPS2_Decomp - A decompilation of god of war 1 ps2!!

fallout2-re - Reverse engineered Fallout 2