GodOfWarPS2_Decomp VS Daemon

Compare GodOfWarPS2_Decomp vs Daemon and see what are their differences.

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GodOfWarPS2_Decomp Daemon
1 -
6 292
- 1.0%
5.2 9.4
almost 2 years ago 6 days ago
C++ C++
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GodOfWarPS2_Decomp

Posts with mentions or reviews of GodOfWarPS2_Decomp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-19.

Daemon

Posts with mentions or reviews of Daemon. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Daemon yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing GodOfWarPS2_Decomp and Daemon you can also consider the following projects:

sketchpad - A simple rendering library to experiment with CG techniques in OpenGL.

ezEngine - An open source C++ game engine.

ghidra-scripts - A collection of my Ghidra scripts to facilitate reverse engineering and vulnerability research.

Unvanquished - An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

sly1 - Decompilation of Sly Cooper and the Thievius Raccoonus for the PS2

divert - Rust bindings for Recast Navigation.

echo - A New Cross-Platform 2D 3D Game Engine

limitless-engine - OpenGL C++ Graphics Engine

Mikompilation - Reimplementation project for the Fatal Frame 2 : Crimson Butterfly (Project Zero 2/零~紅い蝶) game engine

stm32-lis302dl - Provides the LIS302DL driver, part of the STM32Cube BSP Component for all STM32xx series.

Wolf Engine - The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing

nodebuilder - An experimental DOOM Node Builder, written in C++