Geo11_Mod_Manager VS reshade

Compare Geo11_Mod_Manager vs reshade and see what are their differences.

Geo11_Mod_Manager

Geo11 Mod Manager v3 - VR mods for Geo11 to bring flat games to 3D (by samfisherirl)
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Geo11_Mod_Manager reshade
5 784
34 3,815
- -
3.4 9.7
11 months ago 9 days ago
Python C++
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Geo11_Mod_Manager

Posts with mentions or reviews of Geo11_Mod_Manager. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-27.

reshade

Posts with mentions or reviews of reshade. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-07.

What are some alternatives?

When comparing Geo11_Mod_Manager and reshade you can also consider the following projects:

Relativty - An open source VR headset with SteamVR supports for $200

crt-royale-reshade - A port of crt-royale from libretro to ReShade

A-Frame - :a: Web framework for building virtual reality experiences.

Reshade-Unlocked - A generic post-processing injector for games and video software.

unity-vr-patcher - Force VR mode in Unity games

ffxiv-material-ui - Material UI mod for FFXIV

Relativ - An open source VR headset with SteamVR supports for $200 [Moved to: https://github.com/relativty/Relativty]

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

release

FFXIVQuickLauncher - Custom launcher for FFXIV

openvr - OpenVR SDK

dxvk-async