FFNx
modding-wiki
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FFNx | modding-wiki | |
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6 | 1 | |
319 | 34 | |
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9.2 | 0.0 | |
7 days ago | over 2 years ago | |
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GNU General Public License v3.0 only | - |
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FFNx
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Game crushesh when entering battle
I use 7th Heaven with these mods and when I enter a battle and time gauge is full(I can use attack) game just crushes and has message like oopsie woopsie game died go there:https://github.com/julianxhokaxhiu/FFNx/blob/master/docs/faq.md Does someone know how to fix this issue, or what mod can cause it?
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Best OG final fantasy 7 experience
Also, keep in mind that many of the quality of life improvements like 60 FPS come from a single project, FFNx: https://github.com/julianxhokaxhiu/FFNx I guess it comes with 7th Heaven "built in" now but you could always try this out for another easy option.
- OG FFVII
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The curse of bad PC ports for someone who primarily plays on PC.
Hope that FFNx stops being so focused on FF7 and give FF8 some love (there's some hope now that FF7 has a 60 FPS beta)
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The original Final Fantasy VII can now run at 60FPS thanks to the FFNx modding project
They still have long way to go: https://github.com/julianxhokaxhiu/FFNx/issues/347
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In the steam version, can you turn off random encounters and enable 3x speed like the console versions?
There's a FF7 game driver called "FFNx" that lets you do that. You can read more information here. However, coming from their website, it seems that Reunion is actually using their own driver (Aali), so I'm not sure how that would work out.
modding-wiki
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WickedEngine - 3D engine with modern graphics
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2