FFNx
ShaderPiPFX
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FFNx | ShaderPiPFX | |
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6 | 1 | |
319 | 9 | |
- | - | |
9.2 | 0.0 | |
8 days ago | almost 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FFNx
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Game crushesh when entering battle
I use 7th Heaven with these mods and when I enter a battle and time gauge is full(I can use attack) game just crushes and has message like oopsie woopsie game died go there:https://github.com/julianxhokaxhiu/FFNx/blob/master/docs/faq.md Does someone know how to fix this issue, or what mod can cause it?
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Best OG final fantasy 7 experience
Also, keep in mind that many of the quality of life improvements like 60 FPS come from a single project, FFNx: https://github.com/julianxhokaxhiu/FFNx I guess it comes with 7th Heaven "built in" now but you could always try this out for another easy option.
- OG FFVII
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The curse of bad PC ports for someone who primarily plays on PC.
Hope that FFNx stops being so focused on FF7 and give FF8 some love (there's some hope now that FF7 has a 60 FPS beta)
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The original Final Fantasy VII can now run at 60FPS thanks to the FFNx modding project
They still have long way to go: https://github.com/julianxhokaxhiu/FFNx/issues/347
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In the steam version, can you turn off random encounters and enable 3x speed like the console versions?
There's a FF7 game driver called "FFNx" that lets you do that. You can read more information here. However, coming from their website, it seems that Reunion is actually using their own driver (Aali), so I'm not sure how that would work out.
ShaderPiPFX
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[Tool] ShaderPiPFX - HLSL live player
-v0.4.5 Alpha version- Open Source at https://github.com/DarknessFX/ShaderPiPFX Download at https://github.com/DarknessFX/ShaderPiPFX/releases/download/v0.4.5/ShaderPiPFX.zip
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