FFNx VS ShaderPiPFX

Compare FFNx vs ShaderPiPFX and see what are their differences.

FFNx

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! ) (by julianxhokaxhiu)

ShaderPiPFX

HLSL live player. Compile and play your HLSL shader automatically. (by DarknessFX)
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FFNx ShaderPiPFX
6 1
319 9
- -
9.2 0.0
8 days ago almost 3 years ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FFNx

Posts with mentions or reviews of FFNx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-05.

ShaderPiPFX

Posts with mentions or reviews of ShaderPiPFX. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing FFNx and ShaderPiPFX you can also consider the following projects:

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

4klang - Official 4klang repository

dxvk-async

Ghurund - My DirectX 12 playground - engine, editor and a sample game.

modding-wiki - A wiki repository for Sekiro modding.

reshade - A generic post-processing injector for games and video software.

Cppkies - A modding framework for the game Cookie Clicker.

windows-terminal-shaders - A small collection of terminal shaders

WidescreenFixesPack - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

WickedEngine - 3D engine with modern graphics

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2