FFNx VS Cppkies

Compare FFNx vs Cppkies and see what are their differences.

FFNx

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! ) (by julianxhokaxhiu)

Cppkies

A modding framework for the game Cookie Clicker. (by Cppkies-Team)
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FFNx Cppkies
6 2
319 8
- -
9.2 0.0
8 days ago almost 2 years ago
C++ TypeScript
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FFNx

Posts with mentions or reviews of FFNx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-05.

Cppkies

Posts with mentions or reviews of Cppkies. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-09.
  • Mod Help
    2 projects | /r/CookieClicker | 9 Oct 2021
    Read the source code for existing mods (e.g. mine, Klattmose's, Omniscient Cookies, Cppkies)
  • Modded Gameplay: Game just gave out on me, what do I do?
    1 project | /r/CookieClicker | 22 Sep 2021
    Unfortunately, Cookie Clicker modding is still in its infancy. The current modding API is extremely minimal; think of earlier than Minecraft Forge. In fact, CCSE is the closest thing we have to Forge; CCSE-based mods are usually compatible with each other, but mods that are outside of this walled garden usually have compatibility problems. (We even have our analogue to Fabric!)

What are some alternatives?

When comparing FFNx and Cppkies you can also consider the following projects:

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

cookie-garden-helper - Automate your garden in the game Cookie Clicker

dxvk-async

Cookie-Clicker-Source-Code - Cookie Clicker source code for... educational purposes...

modding-wiki - A wiki repository for Sekiro modding.

SpicedCookies - Mod for Cookie Clicker featuring several small changes to gameplay

ShaderPiPFX - HLSL live player. Compile and play your HLSL shader automatically.

ccideas-mod - A collection of ideas from Reddit/Discord for Cookie Clicker

WidescreenFixesPack - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.

OmniscientCookies - Small visual mod for Cookie Clicker

WickedEngine - 3D engine with modern graphics

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2