DirectX-Guide
DirectXTK12
DirectX-Guide | DirectXTK12 | |
---|---|---|
1 | 6 | |
11 | 1,402 | |
- | 1.0% | |
1.8 | 7.9 | |
over 2 years ago | 14 days ago | |
C++ | C++ | |
- | MIT License |
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DirectX-Guide
DirectXTK12
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Learning DirectX 12 in 2023
DirectXTK 12 (includes SimpleMath and other goodies)
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Reject support, return to Stack Overflow. - Microsoft
Looks like that's from https://github.com/microsoft/DirectXTK12, an open-source DX12 tool kit
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How do I create a terrain with DirectX 8?
For example: https://github.com/microsoft/DirectXTK12
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How to handle multithreading in concept.
or https://github.com/microsoft/DirectXTK12/wiki/Getting-Started
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Where can I learn directx 12 from?
DirectX Tool Kit for DirectX 12
- DirectX 12 Helper libraries?
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
DirectXTex - DirectXTex texture processing library
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DxCapsViewer - DirectX Capabilities Viewer utility (dxcapsviewer.exe)
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop
FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
DirectX-Headers - Official DirectX headers available under an open source license
FFmpegInteropX - FFmpeg decoding library for Windows 10 UWP and WinUI 3 Apps
DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Wide-Open - A set of educational subprojects for Vulkan learners