compute-shader-101 VS learn-wgpu

Compare compute-shader-101 vs learn-wgpu and see what are their differences.

compute-shader-101

Sample code for compute shader 101 training (by DJMcNab)
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compute-shader-101 learn-wgpu
2 75
1 1,386
- -
0.0 8.2
over 1 year ago 10 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

compute-shader-101

Posts with mentions or reviews of compute-shader-101. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-09.

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-19.

What are some alternatives?

When comparing compute-shader-101 and learn-wgpu you can also consider the following projects:

rust-gpu-compute-example - Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.

ash - Vulkan bindings for Rust

SPIRV-LLVM-Translator - A tool and a library for bi-directional translation between SPIR-V and LLVM IR

glium - Safe OpenGL wrapper for the Rust language.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

SDL - Simple Directmedia Layer

futhark - :boom::computer::boom: A data-parallel functional programming language

winit - Window handling library in pure Rust

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

fltk-rs - Rust bindings for the FLTK GUI library.