compute-shader-101
futhark
compute-shader-101 | futhark | |
---|---|---|
2 | 52 | |
1 | 2,293 | |
- | 1.8% | |
0.0 | 9.8 | |
over 1 year ago | 6 days ago | |
Rust | Haskell | |
Apache License 2.0 | ISC License |
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compute-shader-101
- Non graphical computing on GPU
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State of GPGPU in 2022
DJMcNab compute shader examples: A great set of examples for rust-gpu and compute shaders.
futhark
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What downsides exist to Futhark? Seems almost too good to be true?
Why Futhark? (futhark-lang.org)
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GPU Programming: When, Why and How?
There is no on-going work to support Metal apart from the work done by Miles. There's an old issue about it: https://github.com/diku-dk/futhark/issues/853#issuecomment-5...
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Is Parallel Programming Hard, and, If So, What Can You Do About It? v2023.06.11a
Functional programming can be a great way to handle parallel programming in a sane way. See the Futhark language [1], for example, that accepts high-level constructs like map and convert them to the appropriate machine code, either on the CPU or the GPU.
[1] https://futhark-lang.org/
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Is there a programming language that will blow my mind?
Futhark - use a functional language to program the gpu
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Does This Language Exist?
You might want to look into Futhark, although it's mainly designed for writing GPU code.
- Learn WebGPU
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Two-tier programming language
Futhark https://futhark-lang.org/
- Best book on writing an optimizing compiler (inlining, types, abstract interpretation)?
- Functional GPU programming: what are alternatives or generalizations of the idea of "number of cycles must be known at compile time"?
- APL: An Array Oriented Programming Language (2018)
What are some alternatives?
rust-gpu-compute-example - Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.
arrayfire-rust - Rust wrapper for ArrayFire
SPIRV-LLVM-Translator - A tool and a library for bi-directional translation between SPIR-V and LLVM IR
dex-lang - Research language for array processing in the Haskell/ML family
kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
Halide - a language for fast, portable data-parallel computation
julia - The Julia Programming Language
BQN - An APL-like programming language. Self-hosted!
UwUpp - The next generation esoteric language
arrayfire-python - Python bindings for ArrayFire: A general purpose GPU library.
haskell-to-elm - Generate Elm types, encoders, and decoders from Haskell types