learn-wgpu VS luminance-rs

Compare learn-wgpu vs luminance-rs and see what are their differences.

learn-wgpu

Guide for using gfx-rs's wgpu library. (by sotrh)

luminance-rs

Type-safe, type-level and stateless Rust graphics framework (by phaazon)
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learn-wgpu luminance-rs
47 5
987 965
- -
8.7 6.6
15 days ago 1 day ago
Rust Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-23.

luminance-rs

Posts with mentions or reviews of luminance-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-06.

What are some alternatives?

When comparing learn-wgpu and luminance-rs you can also consider the following projects:

ash - Vulkan bindings for Rust

glium - Safe OpenGL wrapper for the Rust language.

winit - Window handling library in pure Rust

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

SDL - Simple Directmedia Layer

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

bevy - A refreshingly simple data-driven game engine built in Rust

vulkano - Safe and rich Rust wrapper around the Vulkan API

cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

naga - Universal shader translation in Rust

wgpu-native - Native WebGPU implementation based on wgpu-core