Getting started with computer graphics with Rust

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • learn-wgpu

    Guide for using gfx-rs's wgpu library.

  • I started with wgpu tutorial (https://sotrh.github.io/learn-wgpu/) since I like the idea of portability and it's a Rust-first library, but it seems I'm missing some foundations of how CG works in general: the code is given, a little of explanation like it assumes I already know something, maybe I'm wrong, but I wish there was a longer explicit version.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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