RayTracing VS fast-voxel-traversal-algorithm

Compare RayTracing vs fast-voxel-traversal-algorithm and see what are their differences.

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RayTracing fast-voxel-traversal-algorithm
1 4
297 123
- -
4.2 0.0
about 2 months ago almost 2 years ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RayTracing

Posts with mentions or reviews of RayTracing. We have used some of these posts to build our list of alternatives and similar projects.

fast-voxel-traversal-algorithm

Posts with mentions or reviews of fast-voxel-traversal-algorithm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-25.

What are some alternatives?

When comparing RayTracing and fast-voxel-traversal-algorithm you can also consider the following projects:

harfang3d - HARFANG 3D source code public repository

UE4VoxelTerrain - Unreal Engine 4: Smooth voxel terrian example

Cinder - Cross-platform, modular, extendable ray-tracer.

Teardown-Converter - An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)

ArrayFire - ArrayFire: a general purpose GPU library.

PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8

Yave - Yet Another Vulkan Engine

WickedEngine - 3D engine with modern graphics

compute-runtime - Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver

tinyraytracer - A brief computer graphics / rendering course

OpenVDB - OpenVDB - Sparse volume data structure and tools