fast-voxel-traversal-algorithm VS WickedEngine

Compare fast-voxel-traversal-algorithm vs WickedEngine and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
fast-voxel-traversal-algorithm WickedEngine
4 9
123 5,398
- -
0.0 9.5
about 2 years ago 5 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fast-voxel-traversal-algorithm

Posts with mentions or reviews of fast-voxel-traversal-algorithm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-25.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

What are some alternatives?

When comparing fast-voxel-traversal-algorithm and WickedEngine you can also consider the following projects:

UE4VoxelTerrain - Unreal Engine 4: Smooth voxel terrian example

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL

tinygltf - Header only C++11 tiny glTF 2.0 library

Teardown-Converter - An application for parsing and converting maps of the game Teardown from binary format (.tdbin) to editable format (.xml, .vox)

vulkan-renderer - Game engine written with C++ and Vulkan.

PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

tinyraytracer - A brief computer graphics / rendering course

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

OpenVDB - OpenVDB - Sparse volume data structure and tools

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )