WickedEngine VS FFNx

Compare WickedEngine vs FFNx and see what are their differences.

FFNx

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! ) (by julianxhokaxhiu)
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WickedEngine FFNx
9 6
5,268 315
- -
9.5 9.2
about 22 hours ago 4 days ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

FFNx

Posts with mentions or reviews of FFNx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-05.

What are some alternatives?

When comparing WickedEngine and FFNx you can also consider the following projects:

anno1800-mod-loader - The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods.

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

dxvk-async

tinygltf - Header only C++11 tiny glTF 2.0 library

modding-wiki - A wiki repository for Sekiro modding.

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

vulkan-renderer - Game engine written with C++ and Vulkan.

Cppkies - A modding framework for the game Cookie Clicker.

WidescreenFixesPack - Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.

ShaderPiPFX - HLSL live player. Compile and play your HLSL shader automatically.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

FBX2glTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.