3d-game-shaders-for-beginners VS RayTracer

Compare 3d-game-shaders-for-beginners vs RayTracer and see what are their differences.

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3d-game-shaders-for-beginners RayTracer
12 1
17,063 13
- -
0.0 0.0
10 months ago over 3 years ago
C++ C++
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

RayTracer

Posts with mentions or reviews of RayTracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-23.

What are some alternatives?

When comparing 3d-game-shaders-for-beginners and RayTracer you can also consider the following projects:

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

tinyrenderer - A brief computer graphics / rendering course

vulkan-compute-ray-tracing - Interactive ray tracer made with Vulkan compute shader.

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

manta-ray - An open source physically based renderer.

SHADERed - Lightweight, cross-platform & full-featured shader IDE

clray - Realtime GPU (OpenCL) polygon mesh raytracer

Granite - My personal Vulkan renderer

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

RayTracingInVulkan - Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.