RayTracer VS RayTracingInVulkan

Compare RayTracer vs RayTracingInVulkan and see what are their differences.

RayTracingInVulkan

Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension. (by GPSnoopy)
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RayTracer RayTracingInVulkan
1 16
13 1,116
- -
0.0 5.0
over 3 years ago 16 days ago
C++ C++
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RayTracer

Posts with mentions or reviews of RayTracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-23.

RayTracingInVulkan

Posts with mentions or reviews of RayTracingInVulkan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

What are some alternatives?

When comparing RayTracer and RayTracingInVulkan you can also consider the following projects:

renderdoc - RenderDoc is a stand-alone graphics debugging tool.

vulkan-compute-ray-tracing - Interactive ray tracer made with Vulkan compute shader.

manta-ray - An open source physically based renderer.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

clray - Realtime GPU (OpenCL) polygon mesh raytracer

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

RenderBender - A third party program to change Minecraft RTX's internal settings externally, directly in-memory, at runtime.