Directx12

Open-source projects categorized as Directx12

Top 23 Directx12 Open-Source Projects

  • WickedEngine

    3D engine with modern graphics

  • Project mention: List of Unity alternatives | /r/gamedev | 2023-09-19
  • The-Forge

    The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

  • Project mention: WebKit Switching to Skia for 2D Graphics Rendering | news.ycombinator.com | 2024-02-20
  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • DiligentEngine

    A modern cross-platform low-level graphics library and rendering framework

  • Project mention: We Are Doomed: A pessimistic point of view of "modern software engineering" | news.ycombinator.com | 2024-01-14

    Neither Apple nor Microsoft want any usable multiplatform graphics API. For this reason, none of them delivers such a thing.

    If you want a multiplatform graphics API, you should use a library which implements such API on top of these native OS-specific APIs.

    I have good experience with that one: http://diligentgraphics.com/diligent-engine/ I’ve used it couple times on Windows with D3D12 backend, and on Linux with GLES 3.1 backend.

  • zig-gamedev

    Main monorepo for @zig-gamedev libs and example applications

  • Apple-Silicon-Guide

    Apple Silicon Guide. Learn all about the A17 Pro, A16 Bionic, R1, M1-series, M2-series, and M3-series chips. Along with all the Devices, Operating Systems, Tools, Gaming, and Software that Apple Silicon powers.

  • Project mention: Will class of 09 play on a 2023 Mac book air? | /r/Steam | 2023-12-10

    Congratulations for buying a NON-PC that's IN-capable of playing games on its own except these games https://www.pcgamingwiki.com/wiki/List_of_macOS_ARM_games. You paid top dollars for a crippled machine, all thanks to Apple. Any ARM user "Must" use one of the PC Emulators told in https://github.com/mikeroyal/Apple-Silicon-Guide which is usually Rosetta (default by Apple) for you so that you can play ANY game you see but NOT in its native speed but in Emulated (slower but not much) speed.

  • d912pxy

    DirectX9 to DirectX12 API proxy for Guild Wars 2

  • Project mention: Day 1 for me and I'm completely lost | /r/Guildwars2 | 2023-08-23

    I'm surprised nobody covered p.2. JUST USE d912pxy. Period. The game is unplayable without it. BTW running it on Linux has the same effect as it translates DirectX calls to Vulkan calls and precompiles shaders. As much as I appreciate and respect ArenaNet will to fix performance introducing Dx11 hardly improved anything. There is still long way to go.

  • D3D12MemoryAllocator

    Easy to integrate memory allocation library for Direct3D 12

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • DirectX-Headers

    Official DirectX headers available under an open source license

  • FidelityFX

    A set of AMD provided GPU effects with provided source and sample implementations

  • Project mention: 3060 12gb vs 3060ti 8gb | /r/buildapc | 2023-06-10

    Because it's open source, like most other AMD tech.

  • Adria-DX12

    Rendergraph-based graphics engine written in C++ using DirectX12

  • FFNx

    Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

  • Project mention: Game crushesh when entering battle | /r/ff7 | 2023-09-27

    I use 7th Heaven with these mods and when I enter a battle and time gauge is full(I can use attack) game just crushes and has message like oopsie woopsie game died go there:https://github.com/julianxhokaxhiu/FFNx/blob/master/docs/faq.md Does someone know how to fix this issue, or what mod can cause it?

  • wgpu-step-by-step

    Tutorial: Rust wgpu graphics programming on native devices and the web.

  • FidelityFX-CAS

    Contrast Adaptive Sharpening (CAS)

  • go-webgpu

    Go bindings for WebGPU, a safe & cross-platform GPU abstraction

  • FluidFrames.RIFE

    FluidFrames.RIFE | video AI frame-generation app

  • Ghurund

    My DirectX 12 playground - engine, editor and a sample game.

  • Tempest

    3d graphics engine (by Try)

  • Render Engine Infrastructure (REI)

    REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and mobile. It simplifies porting, especially for games developed on custom or proprietary engines. Functions as a cross-platform API as well as a helper library for platform-specific API. (by Dragons-Lake)

  • CrossWindow-Demos

    🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.

  • annileen

    a toy 3d game engine with voxel support

  • ShaderPiPFX

    HLSL live player. Compile and play your HLSL shader automatically.

  • MinimalDx12DrawText

    Minimal code for rendering text in Dx12 in C++

  • DragonEngine

    DragonEngine is a DirectX12 game engine written in C++ 20

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

Directx12 related posts

Index

What are some of the best open-source Directx12 projects? This list will help you:

Project Stars
1 WickedEngine 5,343
2 The-Forge 4,432
3 DiligentEngine 3,310
4 zig-gamedev 1,976
5 Apple-Silicon-Guide 1,552
6 d912pxy 1,008
7 D3D12MemoryAllocator 686
8 DirectX-Headers 512
9 FidelityFX 359
10 Adria-DX12 355
11 FFNx 321
12 wgpu-step-by-step 254
13 FidelityFX-CAS 202
14 go-webgpu 129
15 FluidFrames.RIFE 114
16 Ghurund 85
17 Tempest 78
18 Render Engine Infrastructure (REI) 63
19 CrossWindow-Demos 62
20 annileen 20
21 ShaderPiPFX 9
22 MinimalDx12DrawText 0
23 DragonEngine 0

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