Game Engine

Open-source projects categorized as Game Engine

Top 23 Game Engine Open-Source Projects

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Project mention: Tetris Development 1 - Setting Up | dev.to | 2024-04-24

    Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.

  • imgui

    Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

  • Project mention: Using raylib with Dear ImGui: Game Dev Debugging UI | dev.to | 2024-04-06

    include(cmake/CPM.cmake) function(raylib_imgui_setup_dependencies) message(STATUS "Include Dear ImGui") FetchContent_Declare( ImGui GIT_REPOSITORY https://github.com/ocornut/imgui GIT_TAG 277ae93c41314ba5f4c7444f37c4319cdf07e8cf) # v1.90.4 FetchContent_MakeAvailable(ImGui) FetchContent_GetProperties(ImGui SOURCE_DIR IMGUI_DIR) add_library( imgui STATIC ${imgui_SOURCE_DIR}/imgui.cpp ${imgui_SOURCE_DIR}/imgui_draw.cpp ${imgui_SOURCE_DIR}/imgui_widgets.cpp ${imgui_SOURCE_DIR}/imgui_tables.cpp) target_include_directories(imgui INTERFACE ${imgui_SOURCE_DIR}) include(cmake/CPM.cmake) message(STATUS "Include dbg-macro") cpmaddpackage( "gh:sharkdp/dbg-macro#fb9976f410f8b29105818b20278cd0be0e853fe8" )# v0.5.1 message(STATUS "Include fmtlib") cpmaddpackage("gh:fmtlib/fmt#e69e5f977d458f2650bb346dadf2ad30c5320281" )# 10.x message(STATUS "Include raylib") cpmaddpackage("gh:raysan5/raylib#ae50bfa2cc569c0f8d5bc4315d39db64005b1b0" )# v5.0 message(STATUS "Include spdlog") cpmaddpackage("gh:gabime/spdlog#7c02e204c92545f869e2f04edaab1f19fe8b19fd" )# v1.13.0 message(STATUS "Include rlImGui") FetchContent_Declare( rlImGui GIT_REPOSITORY https://github.com/raylib-extras/rlImGui GIT_TAG d765c1ef3d37cf939f88aaa272a59a2713d654c9) FetchContent_MakeAvailable(rlImGui) FetchContent_GetProperties(rlImGui SOURCE_DIR RLIMGUI_DIR) add_library(rlimgui STATIC ${rlimgui_SOURCE_DIR}/rlImgui.cpp) target_link_libraries(rlimgui PRIVATE imgui raylib) target_include_directories(rlimgui INTERFACE ${rlimgui_SOURCE_DIR}) endfunction()

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • Project mention: Web Game Engines and Libraries | news.ycombinator.com | 2024-04-23

    Missing one of the best choices as long as "maturity" isn't on the top of your list: Bevy - https://bevyengine.org/

    Game engine written in Rust, leveraging ECS in almost every place and way, with a really capable WASM export option. Wrestling ECS for the first time might take you some time, but in my experience helps you keep game code as clean and decoupled as game code could be.

  • libGDX

    Desktop/Android/HTML5/iOS Java game development framework

  • Project mention: Show HN: Integer Map Data Structure | news.ycombinator.com | 2024-01-24

    Neat, thank you! I'd love to see how it compares to the libgdx IntMap[0].

    [0] https://github.com/libgdx/libgdx/blob/master/gdx/src/com/bad...

  • BabylonJS

    Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

  • Project mention: Show HN: My wife and I made a maze game | news.ycombinator.com | 2024-04-12
  • games

    :video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.

  • Project mention: Games on Github - A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine. | /r/opensourcegames | 2023-06-26
  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • Project mention: Zig! Can you C? | dev.to | 2024-04-04

    Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • Cocos2d

    Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

  • Project mention: Not only Unity... | /r/opensourcegames | 2023-11-11
  • A-Frame

    :a: Web framework for building virtual reality experiences.

  • Project mention: A New Era for Mixed Reality | news.ycombinator.com | 2024-04-22

    I looked at it seriously for content authoring but gave it up.

    The big problem is you cannot import images, textures, 3-d models and such from ordinary tools. You have something like constructive solid geometry to work with but only so much and there is a slider you can use to set the number of players and the more players the less geometry you can use.

    I want to make worlds based in photographs (particularly pano and stereo) and art. McDonalds needs to put a Coca-Cola logo on the side of the cup. Either way it is a non-starter.

    HW supports collaboration (more than one person shares the world) but https://aframe.io/ lets me make the content I want. If I have to choose one or the other I am going to pick the second.

    My take on Meta Quest is that it seems highly successful as a gaming environment based on an app store but is skews towards single-player experiences. Like a lot of AAA games, the excellent Asgard’s Wrath 2 has some multiplayer tacked on but it is all meaningless like leaderboards and the occasional ghost that shows up in a procedurally generated dungeon.

    Of course, Meta wants to make multiplayer experiences but somehow they just can’t do it.

  • OpenRA

    Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

  • Project mention: The Rise and Fall of the LAN Party | news.ycombinator.com | 2024-04-24

    Recently, my friends and I recreated our old LAN parties. Went up to a cabin in the woods, brought some cheap network switches, and had everyone install OpenRA (https://www.openra.net/, open red alert), and had a blast, even with everyone on laptops (mac/win). You can still do this in 2024 and it's worth it!

  • pyxel

    A retro game engine for Python

  • Project mention: Show HN: Driftmania – an open source PICO-8 racing game | news.ycombinator.com | 2024-02-16

    Nice work, gives me very Micro Machines vibes for the NES. The only thing I don't like about PICO-8 is that its completely closed source. An open source alternative that seems very promising is Pyxel. It has similar retro / pixel art limitations, a built-in sprite editor, music tracker, etc.

    https://github.com/kitao/pyxel

  • magictools

    :video_game: :pencil: A list of Game Development resources to make magic happen.

  • openage

    Free (as in freedom) open source clone of the Age of Empires II engine :rocket:

  • Project mention: Lessons from Open-Source Game Projects | dev.to | 2024-04-10

    [openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++

  • MonoGame

    One framework for creating powerful cross-platform games.

  • Project mention: The MonoGame Foundation launch | /r/monogame | 2023-11-15

    To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.

  • Minetest

    Minetest is an open source voxel game-creation platform with easy modding and game creation

  • Project mention: Lessons from Open-Source Game Projects | dev.to | 2024-04-10

    Minetest - Minecraft-inspired voxel game engine. C++

  • boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

  • Project mention: Show HN: Boardzilla, a framework for making web-based board games | news.ycombinator.com | 2024-01-29

    If you're looking for something more low-level, I can recommend boardgame.io [1].

    [1] https://boardgame.io/

  • Ebiten

    Ebitengine - A dead simple 2D game engine for Go

  • Project mention: Making Games in Go for Absolute Beginners | news.ycombinator.com | 2023-11-24

    I love Go, yet I've never thought of it as a language with usable game engines. I'm extremely happy to find I was very wrong about that!

    I'm woefully behind the curve on compiling to WASM, though, and I've yet to experiment much with tinygo so I have no idea how far I would get in creating a game people could enjoy in a browser without having to download a big bundle of assets. It's reassuring to see WASM mentioned explicitly as a compilation target [1] by Ebitengine though.

    [1] https://github.com/hajimehoshi/ebiten

  • entt

    Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

  • Project mention: Using Jolt with flecs & Dear ImGui: Game Physics Introspection | dev.to | 2024-04-17

    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics.

  • engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

  • Project mention: Gamedev.js Jam 2024 start and theme announcement! | dev.to | 2024-04-13

    10 × PlayCanvas Personal plan for 12 months

  • flame

    A Flutter based game engine.

  • Project mention: Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles. | /r/flutterhelp | 2023-07-07

    Check out Flame - https://github.com/flame-engine/flame

  • o3de

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

  • Project mention: Amazon Lays Off 180 Employees in Its Games Division | news.ycombinator.com | 2023-11-13
  • Fyrox

    3D and 2D game engine written in Rust

  • Project mention: Rust Game Physics Engines: PhysX, Rapier, XPBD & Others | dev.to | 2024-04-03

    Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.

  • Entitas

    Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

  • Project mention: Entitas VS Friflo.Json.Fliox - a user suggested alternative | libhunt.com/r/Entitas | 2024-01-30
  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

Game Engine related posts

Index

What are some of the best open-source Game Engine projects? This list will help you:

Project Stars
1 Godot 82,940
2 imgui 55,717
3 bevy 32,210
4 libGDX 22,689
5 BabylonJS 22,456
6 games 22,170
7 raylib 18,791
8 Cocos2d 17,893
9 A-Frame 16,192
10 OpenRA 14,118
11 pyxel 13,146
12 magictools 12,842
13 openage 12,377
14 MonoGame 10,789
15 Minetest 10,031
16 boardgame.io 9,873
17 Ebiten 9,831
18 entt 9,447
19 engine 9,105
20 flame 8,787
21 o3de 7,350
22 Fyrox 7,187
23 Entitas 6,895

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