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rust-mini-games reviews and mentions
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Tell HN: I Need Project Ideas
I personally like to make small video games, and I use the game as an excuse to learn some other technology by incorporating it. I've been doing this to learn Rust [0].
If you want to do something similar, I have a huge list of video game ideas you can pull from [1].
[0] https://github.com/Syn-Nine/rust-mini-games/tree/main/2d-gam...
[1] https://github.com/Syn-Nine/four-emoji-concepts
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“Fixed Timeslices” by Fabien Sanglard (2012)
Related: If anyone is interested, I've been working on an ECS based mini-game framework in Rust [0] that runs with this idea. It has a 1200 hz simulation clock, 60 hz rendering clock, and 150 hz physics integrator (Euler). I've also posted some example mini-games that use it [1].
[0] https://github.com/Syn-Nine/mgfw
[1] https://github.com/Syn-Nine/rust-mini-games/tree/main/2d-gam...
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Are we game yet? – A guide to the Rust game development ecosystem
Tangentially related - if anyone is new to Rust and wants to see some simple mini text game examples, I've been working on a bunch [0]. It also includes some more complicated text games:
Asylum - Choose your own adventure style interactive narrative
Knights and Barbarians - Simple turned based strategy game
Legend of the Rusty Dragon - Simple adventure game inspired by Legend of the Red Dragon
[0] https://github.com/Syn-Nine/rust-mini-games
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A note from our sponsor - InfluxDB
www.influxdata.com | 26 Apr 2024
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Syn-Nine/rust-mini-games is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of rust-mini-games is Rust.
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