veloren

By gitlab-veloren

Veloren Alternatives

Similar projects and alternatives to veloren

  1. bevy

    594 veloren VS bevy

    A refreshingly simple data-driven game engine built in Rust

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

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  3. tauri

    508 veloren VS tauri

    Build smaller, faster, and more secure desktop and mobile applications with a web frontend.

  4. julia

    368 veloren VS julia

    The Julia Programming Language

  5. watchtower

    A process for automating Docker container base image updates.

  6. gdnative

    Rust bindings for Godot 3

  7. gitoxide

    An idiomatic, lean, fast & safe pure Rust implementation of Git

  8. substrate

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  9. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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  10. sccache

    74 veloren VS sccache

    Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

  11. rustc_codegen_cranelift

    Cranelift based backend for rustc

  12. veloren

    35 veloren VS veloren

    [mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.

  13. open-project-1

    Unity Open Project #1: Chop Chop

  14. femtovg

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  15. TerraGen3D

    Discontinued 3D Procedural Terrain Generation and Texturing Tool in OpenGL/C++ [Moved to: https://github.com/Jaysmito101/TerraForge3D]

  16. wgpu-rs

    16 veloren VS wgpu-rs

    Discontinued Rust bindings to wgpu native library

  17. EdenSCM

    23 veloren VS EdenSCM

    Discontinued A Scalable, User-Friendly Source Control System. [Moved to: https://github.com/facebook/sapling]

  18. airshipper

    [mirror of https://gitlab.com/veloren/airshipper] The official Veloren launcher! This repository is a mirror. Please submit all PRs and issues on our GitLab page

  19. shotcaller

    Discontinued A moddable RTS/MOBA game made with bracket-lib and minigene.

  20. arewefastyet

    arewefastyet.rs - benchmarking the Rust compiler

  21. gfx

    11 veloren VS gfx

    [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

  22. SaaSHub

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better veloren alternative or higher similarity.

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veloren reviews and mentions

Posts with mentions or reviews of veloren. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-26.
  • Ask HN: Is Scratch a good tool for teaching coding?
    1 project | news.ycombinator.com | 17 Mar 2024
    I know that code.org's lessons have a "view the real code" box, helping to ease one into the "here's how to think about problems and structure, but here's the actual JavaScript that underpins it". If you haven't tried that, it may help

    I also recently learned that Brilliant uses block-based lessons, too, so there's obviously some there-there

    I would guess that a lot of the problem is one of actualization: how does one go from solving "someone else's problems" to one of realizing their own ideas. Based on what I've seen, I'd guess that a Minecraft mod port that maps blockly down into lua would go a long way toward "do some things that materialize change in an environment that is familiar." I haven't used Roblox, but I believe it's similar so if they have a programming language, same-same. I started to suggest using Valoren <https://gitlab.com/veloren/veloren#get-veloren> since it's actual FOSS and thus would be much, much easier to integrate into, but I haven't played it in order to know how much uncanny-valley it would have with any preexisting Minecraft experience

  • Veloren
    1 project | news.ycombinator.com | 8 Mar 2024
  • What’s an actual use case for Rust
    14 projects | /r/rust | 26 Mar 2023
    Games (Veloren, or check out this website for updates on other games being developed in Rust)
  • Veloren Future?
    1 project | /r/Veloren | 17 Mar 2023
    Firstly, it's open-source. That means that all code associated with the project is freely available (it's right here!) and you're welcome to download, modify, recompile, and make changes to it as you wish. In fact, there have already been a few forks of the project that added new items, abilities, bosses, and other such things. Veloren is also released under GPL v3, a license that pretty much ensures that the code will always be open-source, meaning that anybody can take the existing code and remix it, mod it, or otherwise build upon it.
  • New license for veloren assets?
    1 project | /r/Veloren | 23 Feb 2023
    I found this on the gitlab https://gitlab.com/veloren/veloren/-/issues/1755
  • Veloren won't launch on Fedora 37 with amdgpu Graphics.
    1 project | /r/Veloren | 4 Dec 2022
    sounds like a wayland issue, can you check our https://gitlab.com/veloren/veloren/-/issues list and if you dont find this error, you could help us by opening a bug and giving it a good description: Maybe there is even a workaround in our book:
  • Could something like this be implemented in Veloren? I'm not a Dev but this video by LTT makes Async look promising
    1 project | /r/Veloren | 2 Dec 2022
  • C Isn't a Programming Language Anymore
    4 projects | news.ycombinator.com | 7 Nov 2022
    Trying to replace C with something like Rust, is essentially saying that we should rewrite all kernels in Rust. C is the common language because it talks to the kernel, which talks to the hardware.

    Forgetting how much would need to be replaced with objectively much slower code, Rust simply cannot do some things. You cannot always make absolute guarantees about memory safety for example when it comes to low-level programming. Sometimes to be fast, you have to make assumptions and take risks.

    I am currently watching the Veloron game [1] as an example of how larger Rust projects may begin to look. I see something like this [2] and it doesn't look all dissimilar from C, just with a new syntax. Has writing this game eliminated all bugs? Nope [3]. Maybe there are less segfaults and bad memory management, but this was just one class of bugs.

    [1] https://gitlab.com/veloren/veloren

    [2] https://gitlab.com/veloren/veloren/-/blob/master/server/src/...

    [3] https://gitlab.com/veloren/veloren/-/issues/?sort=closed_des...

  • Veloren is a multiplayer voxel RPG written in Rust
    1 project | news.ycombinator.com | 6 Nov 2022
    Oh dang, looks like it's open source too. licensed under GPLv3 - https://gitlab.com/veloren/veloren
  • Veloren Adventures! Spooky Level 5 Dungeon - Happy Halloween!
    1 project | /r/Veloren | 31 Oct 2022
    It's really amazing to see how Veloren has improved over the years. Makes me wonder what we'll see in the future. I was really surprised when I saw the train tracks merge request πŸ˜„
  • A note from our sponsor - InfluxDB
    www.influxdata.com | 18 May 2025
    InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now. Learn more β†’

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