rust-mini-games
wgpu
rust-mini-games | wgpu | |
---|---|---|
3 | 195 | |
30 | 10,995 | |
- | 3.2% | |
0.0 | 9.9 | |
about 2 years ago | 4 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-mini-games
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Tell HN: I Need Project Ideas
I personally like to make small video games, and I use the game as an excuse to learn some other technology by incorporating it. I've been doing this to learn Rust [0].
If you want to do something similar, I have a huge list of video game ideas you can pull from [1].
[0] https://github.com/Syn-Nine/rust-mini-games/tree/main/2d-gam...
[1] https://github.com/Syn-Nine/four-emoji-concepts
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“Fixed Timeslices” by Fabien Sanglard (2012)
Related: If anyone is interested, I've been working on an ECS based mini-game framework in Rust [0] that runs with this idea. It has a 1200 hz simulation clock, 60 hz rendering clock, and 150 hz physics integrator (Euler). I've also posted some example mini-games that use it [1].
[0] https://github.com/Syn-Nine/mgfw
[1] https://github.com/Syn-Nine/rust-mini-games/tree/main/2d-gam...
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Are we game yet? – A guide to the Rust game development ecosystem
Tangentially related - if anyone is new to Rust and wants to see some simple mini text game examples, I've been working on a bunch [0]. It also includes some more complicated text games:
Asylum - Choose your own adventure style interactive narrative
Knights and Barbarians - Simple turned based strategy game
Legend of the Rusty Dragon - Simple adventure game inspired by Legend of the Red Dragon
[0] https://github.com/Syn-Nine/rust-mini-games
wgpu
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GPU Compute in the Browser at the Speed of Native: WebGPU Marching Cubes
Oh look it's subgroup support landing last week: https://github.com/gfx-rs/wgpu/pull/5301
- 3D and 2D: Testing out my cross-platform graphics engine
- Warp Terminal is now available for Linux
- Linux version of Warp terminal is here
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Building the DirectX shader compiler better than Microsoft?
And wgpu has been doing this for years. Things like descriptor indexing are not exposed to the web but used by Rust (mostly) engines on native.
https://wgpu.rs/
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New Renderers for GTK
If they used https://wgpu.rs/ they would get directx and metal for free (:
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Show HN: WebGPU Particles Simulation
IIRC it was delayed multiple times. I think the first intent to ship from chrome was before 100 but they kept pushing it off. Firefox still does not support it. There are projects like wgpu[0] that wrap provide a higher level API and I have used some projects using it with no issues. WFIW I didn't see any issue with OP's demo either.
[0] https://github.com/gfx-rs/wgpu
- Deno 1.39: The Return of WebGPU
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How do I become a graphics programmer? – A guide from AMD Game Engineering team
wgpu, the Rust WebGPU implementation is the bee's knees. https://wgpu.rs/ You can use it beyond the web.
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There is anything like wgpu.rs for Zig?
There is anything like wgpu.rs for Zig? wgpu.rs is an abstraction on top of Vulkan, Metal, DirectX, etc...
What are some alternatives?
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
vulkano - Safe and rich Rust wrapper around the Vulkan API
rustc_codegen_cranelift - Cranelift based backend for rustc
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Hacki - A feature-rich Hacker News client.
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
Manji - Manji is a mobile application built to help people learning Japanese learn about Kanji.
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
four-emoji-concepts - Mini-game ideas based on four emojis
bevy - A refreshingly simple data-driven game engine built in Rust
shotcaller - A moddable RTS/MOBA game made with bracket-lib and minigene.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.