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Morphorm Alternatives
Similar projects and alternatives to morphorm
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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awesome-bevy
A collection of Bevy assets, plugins, learning resources, and apps made by the community
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
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sprawl
Discontinued A high performance Rust-powered layout library [Moved to: https://github.com/DioxusLabs/taffy]
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bevy_egui
This crate provides an Egui integration for the Bevy game engine. ๐บ๐ฆ Please support the Ukrainian army: https://savelife.in.ua/en/
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
morphorm discussion
morphorm reviews and mentions
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Whatโs everyone working on this week (1/2023)?
I started working Rustycan - a small UI framework that focuses on developer ergonomics and uses other frameworks (such as egui/druid/html) for the rendering, except for the layout which I'm planning to use morphorm.
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taffy 0.1: a fully-documented, actively maintained UI layout library to replace the abandoned stretch crate
That said, I'd be interested in migrating towards something closer to the Hierarchy trait that morphorm has pioneered. If this is something that's interesting and important to you could you make an issue?
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Bevy and Dioxus are collaborating on stretch2: a revived UI layout algorithm
jkelleyrtp has been experimenting with other UI layout strategies, including SwiftUI. On my end, I really want to see morphorm support (based on subform): initial experiments are promising, and it's "refreshingly simple".
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Bevy 0.6
There's a few critical subtasks here: - determine the data flow model we'd like to use for our UI. We'd like to integrate tightly into the ECS, but need to figure out how to reduce the boilerplate and improve reliability around working with hierarchies. - swap our layout library. Our current dependency stretch implements the flexbox algorithm, but is unmaintained and has critical bugs :( The three main options here are to fork flex, move to the new morphorm crate, or write a layout library from scratch - consider rearchitecting our UI to be more flexible and compositional: splitting the massive Style component into several parts and moving to a "UI is a collection of behaviors" paradigm - build out more widgets! - more docs and examples!
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A note from our sponsor - InfluxDB
influxdata.com | 29 Apr 2025
Stats
vizia/morphorm is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of morphorm is Rust.