Matchbox Alternatives
Similar projects and alternatives to matchbox
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Scout APM
Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.
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SonarQube
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
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quilkin
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
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awesome-bevy
A collection of Bevy assets, plugins, learning resources, and apps made by the community
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bevy_egui
🇺🇦 Please support the Ukrainian army: https://www.comebackalive.in.ua/donate
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backroll-rs
A (almost) 100% pure safe Rust implementation of GGPO-style rollback netcode.
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wasm-peers
Easy-to-use wrapper for WebRTC DataChannels peer-to-peer connections written in Rust and compiling to WASM.
matchbox reviews and mentions
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Show HN: Hathora – Multiplayer Game Development Made Easy
https://github.com/johanhelsing/matchbox
Even then, you'd cover only some very specific use-cases of multiplayer game-making.
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[Showcase] wasm-peers: easy-to-use WebRTC networking wrapper for WASM
In that way, it's more similar to what was done in ErnWong's Dango Tribute experiment for the one-to-many functionality, and my matchbox project for the many-to-many functionality.
It's very similar to my matchbox project. As far as I can tell, it aims to solve more or less exactly the same problem.
That's the approach taken by the matchbox project, and it's done pretty well.
The demo works for me (and a lot of other people), so I'd very much like a bug report with console output if it doesn't work for you.
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Bevy 0.6
In theory, it should also be possible to support browser-native crossplay that way. I did some work on supporting that, but I'm currently stuck on an issue with webrtc-rs.
Stats
johanhelsing/matchbox is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
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