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Ash Alternatives
Similar projects and alternatives to ash
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SonarQube
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
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rust-gpu-compute-example
Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust.
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vulkan-tutorial-rust
Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.
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InfluxDB
Build time-series-based applications quickly and at scale.. InfluxDB is the Time Series Platform where developers build real-time applications for analytics, IoT and cloud-native services. Easy to start, it is available in the cloud or on-premises.
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flamegraph
Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3 (by flamegraph-rs)
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Rust-CUDA
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
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kompute
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
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SPIRV-LLVM-Translator
A tool and a library for bi-directional translation between SPIR-V and LLVM IR
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
ash reviews and mentions
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State of GPGPU in 2022
Nice and simple. Its quite portable too. But simplicity and ease of use come with some limitations. Ash is much more complex but can extract every bit of power from your card if needed. Wgpu-rs github comes with many examples and you can find a really nice tutorial here
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I made a video with every single debug render on a pathtracer I'm programming in Rust
low level vulkan bindings
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How to render text with rust?
Glium and ash provide low level access to different common graphics api's. I'm sure there's a good directx-11/12 bindings as well but I'm unfamiliar with what people use.
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Pilka: Personal live-coding shader editor
This project was inspired by the Bonzomatic, KodeLife and others, as well as in educational purposes to learn Vulkan using ash.
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gfx-rs ecosystem releases v0.8
The closest thing to vulkan afaik is literally vulkan bindings, iirc I've seen the ash (https://github.com/MaikKlein/ash) crate recommended for that, but that is fairly unsafe.
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Best Vulkan wrapper / low-level graphics library?
I would not recommend vulkano, I would recommend ash, most serious projects that are targeting only vulkan (ie not using gfx-hal), use ash. Vulkano makes some odd decisions and their build process is a pain, if it works in c++, you might not be able to get it to work in Vulkano. Ash has the same exact dependencies you would need in a C++ rust project (ie just the vulkan sdk on windows), and most low level conversion stuff to rust (enums) is already done.
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Stats
ash-rs/ash is an open source project licensed under Apache License 2.0 which is an OSI approved license.