Ai-series-part-32 Alternatives
Similar projects and alternatives to ai-series-part-32 based on common topics and language
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ai-series-part-2
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ai-series-part-27
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ai-series-part-29
Learn how to make NavMeshAgents find valid cover spots from another target object.
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ai-series-part-26
In this tutorial repository you will learn how to select units with either a click. shift+click (to add/remove), and click+drag to bulk select units utilizing a singleton SelectionManager with automatically registering SelectableUnits that can have their path set with a right click of the mouse.
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bullet-trails
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ai-series-part-37
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ai-series-part-32 reviews and mentions
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Why Does My NavMeshAgent's Velocity Spike?
Suggested skimming: https://youtu.be/dHYcio6fRI4
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Characters avoiding each other on a grid
Unity has a navmesh, I think it is what rimworld uses. https://youtu.be/dHYcio6fRI4
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Unity Obstacle Avoidance in Depth - How to make your NavMeshAgents avoid one another, the root cause of the "pushing" phenomenon, and how to improve the avoidance to avoid pushing.
Full Tutorial on YouTube
As always, full project code is available on GitHub!
Stats
llamacademy/ai-series-part-32 is an open source project licensed under MIT License which is an OSI approved license.
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