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ai-series-part-32 discussion
ai-series-part-32 reviews and mentions
- What causes nav agents to jitter like this?
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Why Does My NavMeshAgent's Velocity Spike?
Suggested skimming: https://youtu.be/dHYcio6fRI4
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Characters avoiding each other on a grid
Unity has a navmesh, I think it is what rimworld uses. https://youtu.be/dHYcio6fRI4
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Unity Obstacle Avoidance in Depth - How to make your NavMeshAgents avoid one another, the root cause of the "pushing" phenomenon, and how to improve the avoidance to avoid pushing.
Full Tutorial on YouTube
As always, full project code is available on GitHub!
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www.saashub.com | 24 May 2025
Stats
llamacademy/ai-series-part-32 is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of ai-series-part-32 is ShaderLab.
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