wgpu-native VS Azul3D

Compare wgpu-native vs Azul3D and see what are their differences.

wgpu-native

Native WebGPU implementation based on wgpu-core (by gfx-rs)

Azul3D

Azul3D - A 3D game engine written in Go! (by azul3d)
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wgpu-native Azul3D
13 2
731 598
7.4% 0.2%
8.3 0.0
9 days ago over 2 years ago
Rust C
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wgpu-native

Posts with mentions or reviews of wgpu-native. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

Azul3D

Posts with mentions or reviews of Azul3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-25.

What are some alternatives?

When comparing wgpu-native and Azul3D you can also consider the following projects:

go-webgpu - Go bindings for WebGPU, a safe & cross-platform GPU abstraction

g3n - Go 3D Game Engine (http://g3n.rocks)

webgpu-headers

go-collada - Go package for working with the Collada file format.

learn-wgpu - Guide for using gfx-rs's wgpu library.

Ebiten - Ebitengine - A dead simple 2D game engine for Go

wgpu - Cross-platform, safe, pure-rust graphics api.

engo - Engo is an open-source 2D game engine written in Go.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

GarageEngine - Game engine written in Go (golang).

angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

Oak - A pure Go game engine