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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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asyncrun.vim
:rocket: Run Async Shell Commands in Vim 8.0 / NeoVim and Output to the Quickfix Window !!
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coc.nvim
Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
not sure exactly about OPs use case, but for Ebiten a go to c++ conversion was done for Nintendo Switch support -- https://github.com/hajimehoshi/go2cpp
Interop: With this compiler I have direct interop to existing C++ libraries and codebases. For example I use EnTT for the entity-component data storage in the game demo here, and I'm able to call to the C++ including Go's generic syntax translating to template calls. That's not as easy with Cgo (and also Cgo adds huge overhead)
That is indeed Vim! I use AsyncRun for the build in another buffer, and the refactoring is coc-go with coc.nvim.
That is indeed Vim! I use AsyncRun for the build in another buffer, and the refactoring is coc-go with coc.nvim.
That is indeed Vim! I use AsyncRun for the build in another buffer, and the refactoring is coc-go with coc.nvim.
Interesting work Nikki, I've definitely considered going down this path once or twice with Azul3D in years past, cool to see you've gone much further with it than I ever did.
Re: Zig, yup Zig is actually among the closest to the design that I was looking for. I did a dive into using it from Wasm (https://github.com/nikki93/zig-wasm-test) including binding to UI like I do for my editor. Ultimately some issues I had were stability (at the time I then updated to a new Zig version and that broke things) and also some specific things like I want field attributes that I can reflect on in static reflection (they do have a proposal for this in their GitHub issues). I do think it's pretty close and viable, totally possible I stuck with it. It's also getting an official C compilation backend which is intetesting.