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go2cpp reviews and mentions
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Compiling a Go program into a native binary for Nintendo Switch™
I'll continue polishing this so that a proper game can be released for Nintendo Switch. As I described first, there is a high level of uncertainty in this project. Until a game is released, I cannot anticipate what kind of issues will occur, and I always have to be on high alert. Even in the worst case scenario, however, I know we can continue to release the game with the help of go2cpp, which is reassuring. Still, with all the hard work I’ve put into this already, I really want to release a game with Hitsumabushi and see it achieve some actual results.
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I wrote a simple Go->C++ compiler to use for gameplay programming. Here's a demo of its use for my game project (along with an editor tool). I show the generated C++ in the end of the video. Compiler source code is ~1500 lines, link in video description. Will do a deeper public release soon!
not sure exactly about OPs use case, but for Ebiten a go to c++ conversion was done for Nintendo Switch support -- https://github.com/hajimehoshi/go2cpp
Stats
hajimehoshi/go2cpp is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of go2cpp is Go.
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