unity-atoms
Unity-Robotics-Hub
unity-atoms | Unity-Robotics-Hub | |
---|---|---|
5 | 12 | |
1,168 | 1,880 | |
1.2% | 1.7% | |
6.5 | 0.0 | |
4 months ago | 30 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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unity-atoms
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Tech lead says "we use SOs as runtime data here". Isn't this a bad design?
Some people cover on how to make such a system on YouTube, and making one is fun, yet there are open source libraries that can be used. Like unity atoms https://github.com/unity-atoms/unity-atoms
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Is making a game supposed to be this messy?
If you’re using Unity, the pattern that helped me become more organized and reduce clutter in my projects AS WELL AS in my head was the ScriptableObjects architecture along with using UnityEvents for loose-coupling. There’s a great video on this topic, and a free free open-source library to get you started.
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are enum good for performance?
btw did you roll your own? or go with something like Unity Atoms?
- I'm Addicted to Assets
- Question about best case uses for scriptable objects
Unity-Robotics-Hub
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Create VR-Controlled Roboter in Unity
So far I have cloned the Universal_Robots_ROS2_Description and Robotiq_2f_140 (Supported for ROS2) in my workspace. Since I want to implement my Robot in Unity I am following the Unity Integration tutorial and the moveit tutorial.
- Unity VS Unreal which one you recommand for ROS (am a biginner for all three)
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ROS 2 and simulation in Unity3D
Hi. We have used the ROS-TCP connector as well to establish a connection between ROS2 and Unity, and have done the ros_unity_integration tutorial.
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HoloLens 2 AR-Interface for Medical Assistance Robots in Unity
It's for my thesis, so it's not a library and it's quite unstructured since there will be no further use. I used the MRTK Interface Elements in Unity and the Unity Robotics Hub (https://github.com/Unity-Technologies/Unity-Robotics-Hub). Then I customized everything for the KUKA iiwa Robotic Arm.
- Simulating robotic arm for object manipulation
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Unity Pick And Place with Hololens 2 #hololens2 #hololens #robotics #robot #pickandplace #kitchen #microsoft #augmentedreality #ar #xr #unity3d #unity #niryo
Actually, there is no code on GitHub yet. It's a Unity project sitting on my dropbox at the moment. I took the project in the Unity Robotics Hub repo (https://github.com/Unity-Technologies/Unity-Robotics-Hub.git) and added multiple things iteratively to make it work with the Hololens.
- Best suite for robotics tasks
- I'm Addicted to Assets
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Cam this happen
Are you using ROS for the robot by any chance? if so, have you seen this? it might do just what you want, incl way to connect between the robot and Unity: * https://github.com/Unity-Technologies/Unity-Robotics-Hub
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We've created a open source Gazebo alternative that is much easier and more efficient to develop simulations.
How is this different from the the official unity for robotics? https://github.com/Unity-Technologies/Unity-Robotics-Hub
What are some alternatives?
SplineMesh - A Unity plugin to create curved content in real-time with bézier curves
gazebo-classic - Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim
AI4Animation - Bringing Characters to Life with Computer Brains in Unity
ros-sharp - ROS# is a set of open source software libraries and tools in C# for communicating with ROS from .NET applications, in particular Unity3D
RoadArchitect - Road Architect for Unity
mediapipe - Cross-platform, customizable ML solutions for live and streaming media.
FleX
ROS-TCP-Connector
deep-motion-editing - An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]
URDF-Importer - URDF importer
awesome-ai - Awesome list for all things AI, ML and deep learning
ZeroSimROSUnity - Robotic simulation in Unity with ROS integration.