tinyraytracer_rs
SoftGLRender
tinyraytracer_rs | SoftGLRender | |
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1 | 1 | |
3 | 931 | |
- | - | |
4.3 | 5.7 | |
about 1 year ago | 4 months ago | |
Rust | C++ | |
MIT License | MIT License |
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tinyraytracer_rs
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Detect circle and line intersection?
I did something similar not long ago building a ray tracer. Check the ray_intersect function here. It's the intersection with a sphere. Should be the same but in 2D for a circle.
SoftGLRender
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Can my learning plan be improved?
This is a really good example of a software rasteriser which is a good project to try https://github.com/keith2018/SoftGLRender
What are some alternatives?
tinykaboom - A brief computer graphics / rendering course
renderer - Software Renderer for Final Fantasy Tactics Maps
rusterizer - Bare-bones software renderer written in Rust
TheRaytracerChallenge - A web raytracer based on the book "The Ray Tracer Challenge"
CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.
RayTracer - A ray tracing program
HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
tinyraytracer - A brief computer graphics / rendering course
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
euc - A software rendering crate that lets you write shaders with Rust
osre - An open source render engine