tinyraytracer_rs VS tinykaboom

Compare tinyraytracer_rs vs tinykaboom and see what are their differences.

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tinyraytracer_rs tinykaboom
1 1
3 2,309
- -
4.3 0.0
about 1 year ago about 1 year ago
Rust C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinyraytracer_rs

Posts with mentions or reviews of tinyraytracer_rs. We have used some of these posts to build our list of alternatives and similar projects.
  • Detect circle and line intersection?
    1 project | /r/rust | 26 Apr 2023
    I did something similar not long ago building a ray tracer. Check the ray_intersect function here. It's the intersection with a sphere. Should be the same but in 2D for a circle.

tinykaboom

Posts with mentions or reviews of tinykaboom. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing tinyraytracer_rs and tinykaboom you can also consider the following projects:

rusterizer - Bare-bones software renderer written in Rust

FsRayTracer - This project is an F# implementation of a raytracer based on the book "The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer" by James Buck

SoftGLRender - Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison

zeno - ZEn NOde system - a simulation & rendering engine in nodes

TheRaytracerChallenge - A web raytracer based on the book "The Ray Tracer Challenge"

ZetaRay - Real-time Direct3D 12 ray tracer

RayTracer - A ray tracing program

bgfx-starter - Project template for applications using BGFX, GLFW, GLM and IMGUI. Built with premake.

tinyraytracer - A brief computer graphics / rendering course

RayTracer - Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

euc - A software rendering crate that lets you write shaders with Rust

CroissantVulkanRenderer - Real-Time Vulkan Renderer with features like PBR, IBL, and more.