three-d VS raylib

Compare three-d vs raylib and see what are their differences.

three-d

2D/3D renderer - makes it simple to draw stuff across platforms (including web) (by asny)
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three-d raylib
7 399
1,198 18,907
- -
7.8 9.8
about 1 month ago 2 days ago
Rust C
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

three-d

Posts with mentions or reviews of three-d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing three-d and raylib you can also consider the following projects:

kiss3d - Keep it simple, stupid 3d graphics engine for Rust.

SFML - Simple and Fast Multimedia Library

Fyrox - 3D and 2D game engine written in Rust

SDL2 - SDL2 bindings to perl

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

bevy - A refreshingly simple data-driven game engine built in Rust

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

learn-wgpu - Guide for using gfx-rs's wgpu library.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

SDL - Simple Directmedia Layer