thebookofshaders VS 3d-game-shaders-for-beginners

Compare thebookofshaders vs 3d-game-shaders-for-beginners and see what are their differences.

thebookofshaders

Step-by-step guide through the abstract and complex universe of Fragment Shaders. (by patriciogonzalezvivo)
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thebookofshaders 3d-game-shaders-for-beginners
3 12
5,780 17,138
- -
3.7 0.0
2 months ago 11 months ago
GLSL C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

thebookofshaders

Posts with mentions or reviews of thebookofshaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-27.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing thebookofshaders and 3d-game-shaders-for-beginners you can also consider the following projects:

glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter

tinyrenderer - A brief computer graphics / rendering course

1_16_shaders - MC vanilla fabulous shaders

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL

SHADERed - Lightweight, cross-platform & full-featured shader IDE

Granite - My personal Vulkan renderer

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com