flax
INOX
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flax
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Announcing flax 0.2 - A fully featured ECS
An example Asteroids implementation using flax is available here for those of you who prefer to learn by example.
INOX
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
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Resources on WGSL clip planes?
You could use a compute shader to do some clipping though This is what I'm doing for 3d culling: https://github.com/gents83/INOX/blob/master/data_raw/shaders/wgsl/compute_culling.wgsl
- WGPU Atomic Texture Operations
What are some alternatives?
shipyard - Entity Component System focused on usability and flexibility.
wgpu-mc - Rust-based replacement for the default Minecraft renderer
flax - Flax is a neural network library for JAX that is designed for flexibility.
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
specs - Specs - Parallel ECS
nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU
entity-table
libospl - Photo management library for all platforms
LearningWGPU - I will try to learn the basics of WGPU and Rust.
wgpu - A cross-platform, safe, pure-Rust graphics API.
specs-blit - 🤹 2D sprite rendering extension for the specs ECS system
shame - A shader EDSL for writing render and compute pipelines in rust