Resources on WGSL clip planes?

This page summarizes the projects mentioned and recommended in the original post on /r/GraphicsProgramming

Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
  • gpuweb

    Where the GPU for the Web work happens!

  • There's an open bug about it: https://github.com/gpuweb/gpuweb/issues/390

  • INOX

    Rust Game engine integrated in Blender [WebGPU ready] (by gents83)

  • You could use a compute shader to do some clipping though This is what I'm doing for 3d culling: https://github.com/gents83/INOX/blob/master/data_raw/shaders/wgsl/compute_culling.wgsl

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts