INOX
Rust Game engine integrated in Blender [WebGPU ready] (by gents83)
nbody-wasm-sim
An N-body WebAssembly simulation using Web GPU (by simbleau)
INOX | nbody-wasm-sim | |
---|---|---|
3 | 3 | |
103 | 166 | |
- | - | |
9.5 | 0.0 | |
3 days ago | over 1 year ago | |
Rust | Rust | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
INOX
Posts with mentions or reviews of INOX.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
- The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
-
Resources on WGSL clip planes?
You could use a compute shader to do some clipping though This is what I'm doing for 3d culling: https://github.com/gents83/INOX/blob/master/data_raw/shaders/wgsl/compute_culling.wgsl
- WGPU Atomic Texture Operations
nbody-wasm-sim
Posts with mentions or reviews of nbody-wasm-sim.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing INOX and nbody-wasm-sim you can also consider the following projects:
wgpu-mc - Rust-based replacement for the default Minecraft renderer
LearningWGPU - I will try to learn the basics of WGPU and Rust.
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
contrast_renderer - Contrast is a WebGPU based 2D render engine written in Rust
libospl - Photo management library for all platforms
shorelark - Simulation of life & evolution
wgpu - A cross-platform, safe, pure-Rust graphics API.
bitque - A simplified Jira clone built with seed.rs and actix
specs-blit - 🤹 2D sprite rendering extension for the specs ECS system
isds - Interactive Simulation of Distributed Systems